"Your binary is not optimized for iPhone 5" Strikes Again.
I'm getting this error from Apple Application Loader:
ERROR: ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image referenced in the Info.plist under UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen."
The app was built with AIR 29. Here are the launch images included in Animate:

Never had this particular error before, although it does seem that submitting to Apple App Store takes more time than the actual development
How can this be fixed? Thank you.
