#1009: Cannot access a property or method of a null object reference
I have .fla file with 2 keyframes:
1 its screen where player plaing..
2 its screen where player see message like 'you are winner'
Also i separated code from .fla file.
So i can not clear why i see this #1009 error after i go to label 'p2'.
Can anyone explaine why its happend and how i can solve it?
attached image for help.

code:
package {
import flash.events.*;
import flash.display.*;
import flash.text.TextField;
public class GuessNumber extends MovieClip {
var guessNumber:Number;
var points:Number = 0;
var level:Number = 1;
var lastGuessNumber:Number = 5;
//constructor
public function GuessNumber() {
pointsView.text = "0";
levelView.text = "1";
addEventListener(Event.ADDED_TO_STAGE,startGuess);
}
private function startGuess(e:Event=null):void {
guessBtn.useHandCursor=true;
guessBtn.enabled=true;
playAgainBtn.useHandCursor=true;
playAgainBtn.enabled=false;
levelNumbers.text="betwen 1 and " + lastGuessNumber;
yourGuessText.text = "";
levelView.text = String(level);
pointsView.text = String(points);
guessNumber=Math.ceil(Math.random()*lastGuessNumber);
trace(guessNumber);
removeEventListener(Event.ADDED_TO_STAGE,startGuess);
guessBtn.addEventListener(MouseEvent.CLICK,checkingYourGuess);
}
private function checkingYourGuess(e:MouseEvent):void {
if (guessNumber==Number(yourGuessText.text)) {
outputText.text = "You are GUESS!!!";
points += 100;
winGame();
} else if (guessNumber > Number(yourGuessText.text)) {
points -= 20;
pointsView.text = String(points);
outputText.text="need MORE, try again please";
} else if (guessNumber < Number(yourGuessText.text)) {
points -= 20;
pointsView.text = String(points);
outputText.text="need LESS, try again please";
}
}
private function winGame():void {
pointsView.text = String(points);
if (points >= 200)
{
points = 0;
level += 1;
lastGuessNumber += 10;
}
if (points>=200 || level==4)
{
trace("you are winner!!!!!!!!!!!!!!!!!");
youAreWinner();
}
playAgainBtn.enabled=true;
guessBtn.enabled=false;
playAgainBtn.addEventListener(MouseEvent.CLICK, playAgain);
}
private function playAgain(event:MouseEvent):void {
outputText.text = "";
startGuess();
}
private function youAreWinner():void
{
gotoAndStop('p2');
}
}
}