A shooting game
i'm building a shooting game in which you need to shoot the creatures in order to score how many is possible and win the game.. i saw this code in several websites but i don't understand the "if" condition and why we need "removeChild" and "Splice" both??
The code:
function fl_EnterFrameHandler_5(event:Event):void
{
notequals.start();
//trace(dmutsArray.length);
for (i = 0; i < dmutsArray.length; i++)
{
if (MovieClip(dmutsArray).currentFrame == MovieClip(dmutsArray).totalFrames)
{
var obj:MovieClip = dmutsArray;
trace(MovieClip(obj.parent));
MovieClip(obj.parent).removeChild(obj);
dmutsArray.splice(dmutsArray.indexOf(obj), 1);
misses++;
txtMissed.text = "Missed: " + String(misses) + " / " + String((difficulty == 0) ? 20 : 10);
if ((difficulty == 0 && misses >= 20) || (difficulty == 1 && misses >= 10))
{
notequals.removeEventListener(TimerEvent.TIMER,enterdmuiot);
removeEventListener(Event.ENTER_FRAME, fl_EnterFrameHandler_5);
gotoAndStop(3);
}
break;
}
}
}
Thx:)