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August 21, 2011
Question

AC3 Collison detection inside a movie clip (rather than with its bounding box)

  • August 21, 2011
  • 1 reply
  • 423 views

I want to navigate a maze and therefore I want to create collison detection with the maze itself, but when I try the collison is made with the entire maze movieclip, so even if my character is safe in a corridor without touching the walls of the maze it still counts as collisons.

Is there a way to detect collison with the content iside the movieclip rather than it's bounding box?

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1 reply

August 22, 2011

Check out Collision Detection Kit: http://code.google.com/p/collisiondetectionkit/