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PATurmel12
Inspiring
March 3, 2020
Question

Adding animation to canvas runs slow.

  • March 3, 2020
  • 2 replies
  • 572 views

I have an HTML5 canvas document with a lot of content on the stage.

I added a frame by frame animation on another layer and now the animation runs slower than before I added it to this document. Much slower.

The animation works by adding keyframes in the timeline with various graphic symbols. On the layer with the existing content, (which only had one frame originally) I added a keyframe at frame 100.

 

How do I make the animation run at the correct speed?

I want the original content to load before the tween starts.

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2 replies

PATurmel12
Inspiring
March 4, 2020

Actually I think this page is just too CPU intensive.

_keyframer
Community Expert
Community Expert
March 4, 2020

I'm experiencing drastic playback performance issues on my MacBook Pro running Catalina with all AnCC documents and simple animations. This is on a healthy yet 5 year old MBP and I uninstalled the entire Creative Cloud family of apps, ran the Adobe CC App Cleaner, rebooted, fresh install and the performance might actually be worse. I'm actively searching for the root cause of the problem and will try and reply if and when I find something.

Animator and content creator for Animate CC
Community Expert
March 3, 2020

you have to make sure you have the same amount of frames in the symbol as on the top of your timeline.