Adding animation to canvas runs slow.
I have an HTML5 canvas document with a lot of content on the stage.
I added a frame by frame animation on another layer and now the animation runs slower than before I added it to this document. Much slower.
The animation works by adding keyframes in the timeline with various graphic symbols. On the layer with the existing content, (which only had one frame originally) I added a keyframe at frame 100.
How do I make the animation run at the correct speed?
I want the original content to load before the tween starts.