Adobe Animate Camera access parent
Can someone please explain to me how to access a parent when I have the Adobe Animate Camera active? I'm just trying to do a simple call here:
MovieClip(parent).minecraft_particles_bottom.addChild(new MinecraftPotionParticleGreen);
This works fine as it is. However, as soon as i add the adobe animate camera this code fails. Is there some other way this can be done? A simple event? If so, how do a share the event between two objects? Why is this happening!? So frustrating that the animate camera causes this stuff to fail.
