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When I crunch some PNGs, when I place them in the animate file, it exports them to the image folder huge. EG import at 8k, and it exports to the image folder at 59k?
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unless its a PNG8 you can't crunch PNG's at all. And if you are using a PNG8, try using a GIF instead ... seems they are usually smaller, If you are using a PNG24 and taking advanrtage of alpha transparency then the file size is was it is.
But in Animate, if you double click the PNG in the library, then you can spot reduce and set a custom setting for this problematic PNG. Also make sure the height and width is as small as it can be... since the large the file in size, the larger the optimized file is too.
Hope this helps.
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