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Aeris16
Inspiring
February 13, 2021
Answered

Anchor Point Problem

  • February 13, 2021
  • 1 reply
  • 1279 views

 

Hello, I'm new here so this migh be my mistake. I tried to build a character in Animate, so while bluiding the hands I had to change the anchor points so they would rotate in a natural way. I did that but every time I select another shape, the anochor point is reseted to the old one. So I really can't build my character. Here's a short video:

    This topic has been closed for replies.
    Correct answer n. tilcheff

    Hi mate,

     

    The elements have to be turned into Graphic Symbols, not kept as raw vectors.

    In Animate terminology the point should be called Transformation point.

     

    For a solid foundation and to avoid wasting time with bad practices, I would suggest you read these three articles:

    https://flash-powertools.com/character-rigging-for-flash-animation/

    https://flash-powertools.com/understanding-symbol-registration/

    https://flash-powertools.com/workflow/

     

    Hope this helps!

     

     

    1 reply

    n. tilcheff
    n. tilcheffCorrect answer
    Legend
    February 14, 2021

    Hi mate,

     

    The elements have to be turned into Graphic Symbols, not kept as raw vectors.

    In Animate terminology the point should be called Transformation point.

     

    For a solid foundation and to avoid wasting time with bad practices, I would suggest you read these three articles:

    https://flash-powertools.com/character-rigging-for-flash-animation/

    https://flash-powertools.com/understanding-symbol-registration/

    https://flash-powertools.com/workflow/

     

    Hope this helps!

     

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    Aeris16
    Aeris16Author
    Inspiring
    February 14, 2021

    Thank you! 

    It worked! I knew I was doing something wrong.