Anchor Point Rotation Causes Unwanted Symbol Shifting
I'm using Layer Parenting with anchor points to create a simple character arm movement animation. My issue is that each time I slightly rotate a segment of the arm, the segment and it's child segments will slightly shift when I release the mouse. I have also noticed that the anchor point (Transform Point slightly shifts as well).
Over time, these gradual shifts accumulate as displayed in this short video below, in which the lower arm starts as straight and after a 360 degree rotation of the upper arm, the lower arm is bent to the right.
Also, note that each symbol ("Body", "UpperArm", "LowerArm") has it's Registration point set to the top middle point which iswhere the joint or Transformation point (anchor point) would be.

This is the simple Layer Parenting Hierarchy as well:

Any advice would be great. Thank you!
