Animate CC Canvas export issues
Hi,
First a quick introduction; I'm a huge flash fan since flash 8! And have developed a lot of interactive content using flash (of which games that have been played over 180M times)
Now recently i gave Animate CC a spin, just to check the status quo. Initially i was super impressed about the HTML5 export. However after actually finishing up a game using Animate CC i encountered so many issues that i felt its worth listing my findings here in the hope they will be solved. Besides those issues it was a blast to work with Animate CC again (brings back memories).
The issues that i found:
- Quality export settings for audio are not taken into account
- Quality export settings for bitmaps are not always taken into account (sometimes they work, sometimes they don't)
- When exporting using sprite sheets, and then running the game on a slow connection (3G) i always get the following error: https://cl.ly/5d36e38e439e
- The default preloader is pretty useless, it's not even a preloader. Building one myself however was not that hard.
- Movieclips / buttons are only available from next frame after they first appear in the timeline (so not on the initialization keyframe)
Besides these i have been fairly optimistic and hope to see an improved version in the future! (here is the simple game I created to test Animate CC: http://games.poki.com/458768/slimemaker)
Kind regards,
Erik
