Animate CC canvas : external JS call function
Hello. It's been several days that I search on the net but not finding the solution, I decide to ask it here.
I'm loading a .js file into my Animate CC (Canvas) file.
Since the timeline I can start a function that is in the .js. But the opposite does not work. I have either the message "is not a function" or "undefined function".
How to communicate between the .js and my timeline?
Thanks for your help
