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Participant
September 3, 2020
Answered

Animate CC Timeline / SWF Result difference

  • September 3, 2020
  • 2 replies
  • 753 views

Hello, I have an odd problem with animate since I opened my project again after 2 months. 

 

I animate a Känguru jumping into my scene and moving his head.

My problem now is that on  my Timeline play Button function everything is fine but when i open up the SWF play function. The movement of the Head gets very odd, I drawed into the layer means I have 4 layers in the main layer. I putted pictures down below. It looks like it just plays the first keyframe but not stays in the position... for the x ( for example eight )frames. I tried to convert it in to normal Graphic Symbol. The only way I could fix it was to convert it into Bitmap. But it looks very odd with this configuration. I putted a short Video down below with the play function of the Animate Timeline and the SWF  Result.

I'm very new to animation and animate cc it's my very first complexe Work. Sorry for the bad english I hope it's not that hard to understand.

Thanks.

 

Greetings

    This topic has been closed for replies.
    Correct answer Colin Holgate

    Do you have any sound? If you have sound, and it's set to Stream sync, frames will be skipped to keep up.

    You could set the stage quality to a lower amount, that might be enough to make it play correctly. Put this in the Actions panel for frame 1:

    stage.quality = "medium";

    If you are animating to export to video, the animation will be smooth, and you could set the stage quality to extremely good:

    stage.quality = "16x16";

    This page talks about other quality things:

    https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/StageQuality.html

    2 replies

    Colin Holgate
    Colin HolgateCorrect answer
    Inspiring
    September 4, 2020

    Do you have any sound? If you have sound, and it's set to Stream sync, frames will be skipped to keep up.

    You could set the stage quality to a lower amount, that might be enough to make it play correctly. Put this in the Actions panel for frame 1:

    stage.quality = "medium";

    If you are animating to export to video, the animation will be smooth, and you could set the stage quality to extremely good:

    stage.quality = "16x16";

    This page talks about other quality things:

    https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/StageQuality.html

    Participant
    September 4, 2020

    Hello.

     

    thanks for your answer.

    Sound is turned off - however

    The solution with the quality works fine! I just can tranform it into the bitmap. I used the link to get the function " draw bit map with quality" and putted in the stage.quality 16x16. Therefor I turned smoothing off like recommended.

     

    Thank you so much, saving me much energies and time!

     

     

    Best Greetings

    Participant
    September 4, 2020

    bump up ! 🙂