Animate CC2017.1 runtime embedded publishing not working
Short story: trying to publish "Application with runtime embedded" - does not create folder or app and does not generate an error.
Using Animate CC2017, AIR 24.0.0.177 (tried 24.0.0.180 as well). Windows 10.
My process: AIR Settings->Output as "Application with runtime embedded", clicked "publish" - I can see that Animate is creating a temp folder and appears to be compiling it - but when it appears to be finishing, it deletes the temp folder and doesn't create the myapplication.app folder. This happens on several projects, but not all of my projects.
A couple of times, clicking "publish" in the Publish Settings actually worked, but not consistently. I've tried using different SDKs - including beta SDKs. I've tried renaming the project and moving the project to another drive.
Creating the AIR package and Windows Installer both work, but I really need the Application with Runtime Embedded for my client's needs.
Not sure what else to try. I'm hoping to avoid re-installing Windows and Creative Cloud.
FWIW, this project is compiled for a number of platforms (IOS/Android/Windows) - and I frequently switch the output.
