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Participant
January 17, 2017
Answered

Animate Export not rendering every frame (stutters)

  • January 17, 2017
  • 1 reply
  • 1411 views

I have created an image of a building using mainly the pencil tool. By duplicating the frame and removing 'artifacts' I create an animation of the deconstruction of the building. Reversing the frames creates the illusion of the construction of the building. Exporting  the 'construction' sequence to an animated gif renders the sequence with each frame showing correct content and the building appearing on screen. HOWEVER, when exporting to .mov the resultant file seems to cluster frames and the content of perhaps 10 frames appear after a long pause; and there is  a long pause in the .mov where nothing happens. I reversed the frames back to the original 'deconstruction' sequence and exported and the result was even worse. The building appeared on screen and then dissapeared in one frame. HELP, this is of course urgent:)

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Correct answer robdillon

Can you open the .mov with Quicktime? If you can, how does it run? Once open try the Movie Inspector in QT and see what your data rate and compression are.

When you export to video are you changing the image size or the frame rate of the file? How large is the Animate file? How many frames, image size and frame rate?

1 reply

robdillon
Participating Frequently
January 17, 2017

There can be a couple of different problems. The export may have run correctly but the playback looks bad because the data rate is too high. There is too much information for the video player to keep up. Or the export method that you selected is using a compression method that doesn't work well with your content.

Are you using Adobe Media Encoder to create the video file? If so, what are the settings for your output file? If you open the .mov that you created, can you single frame through the file to see if all of the content is there?

Participant
January 17, 2017

Rob.

Thanks for the response. I have been exporting straight to .mov without using AME. I just went to use the encoder and it isn't working; fails with an error message on start up (had the same thing with Photoshop a couple of days ago). I've loaded both Animate and AME on another machine. The export is still bad creating the .mov. I tried to load the .mov into AME and got an error message saying that the source file did not have any 'importable streams'.

Peter

robdillon
robdillonCorrect answer
Participating Frequently
January 17, 2017

Can you open the .mov with Quicktime? If you can, how does it run? Once open try the Movie Inspector in QT and see what your data rate and compression are.

When you export to video are you changing the image size or the frame rate of the file? How large is the Animate file? How many frames, image size and frame rate?