Animate text input library conflict
Hey folks,
I was looking for a way to put a text input field on the canvas. For this it seems te only solution is the text input component from animate. When we had any form of user input or other html components we'd do this with by opening a modal with a button on the canvas. This was fine for the most part tho this type of input has to be on the canvas itself. Problem is that when I put the text input component on my drawing and publish it it seems to create a conflict with the jQuery library we use for a date picker among other things on the before mentioned modal.
Is there another solution to having a text input on the canvas? Or something im missing that is causing the conflict between jQuery and this animate component?
If my question needs more detail let me know.
