Question
Any ZigoEngine (FuseKit) Tween experts out there?
I posted this also in the MosesSupposes FuseKit forum but
that forum doesn't look very active... I know others here use
FuseKit as well, so I'm hoping I might get an answer here first...
I've used the ZigoEngine as my preferred tweening class(es) for some time now. I've just struck an issue. I'm pretty sure I can code around it...but I'm wondering if there's something simple I've overlooked that would mean I don't have to.
In a nutshell what I want to do is be able to change start properties during the delay period before a tween starts and have the tween use them as its start properties... and not whatever those properties' values were at the time the tween method was called.
Context: I'm using ZigoEngine simpleSetup. I'm not using Fuse - my sequencing is done via callbacks from each tween.
Does anyone know if this is possible/how to do it? In essence the behaviour I'm hoping to achieve would be the same as if it was a setTimeout call (for the delay period) to an immediate (i.e. zero delay) tween. I want to avoid using setTimeout if I can and to use the built-in delay handling from the ZigoEngine. I've looked through the FuseKit documentation... perhaps I've missed something obvious - or maybe its not possible?
(I know this is not strictly an Adobe product discussion... but it is actionscript ... and I've seen others mention the FuseKit here in the past.)
Thanks in advance for any guidance (even if its to let me know its not possible).
GWD
I've used the ZigoEngine as my preferred tweening class(es) for some time now. I've just struck an issue. I'm pretty sure I can code around it...but I'm wondering if there's something simple I've overlooked that would mean I don't have to.
In a nutshell what I want to do is be able to change start properties during the delay period before a tween starts and have the tween use them as its start properties... and not whatever those properties' values were at the time the tween method was called.
Context: I'm using ZigoEngine simpleSetup. I'm not using Fuse - my sequencing is done via callbacks from each tween.
Does anyone know if this is possible/how to do it? In essence the behaviour I'm hoping to achieve would be the same as if it was a setTimeout call (for the delay period) to an immediate (i.e. zero delay) tween. I want to avoid using setTimeout if I can and to use the built-in delay handling from the ZigoEngine. I've looked through the FuseKit documentation... perhaps I've missed something obvious - or maybe its not possible?
(I know this is not strictly an Adobe product discussion... but it is actionscript ... and I've seen others mention the FuseKit here in the past.)
Thanks in advance for any guidance (even if its to let me know its not possible).
GWD