Arrays of nested instances?
Let's say I have an instance onstage called "Big". Inside of that instance are 3 instances called "small1","small2" and "small3".All 3 of these instances are copies of the same symbol and contain two frames. My goal is to put the instances in an array to control them. If the variable "maker" is equal to 1, "small1" should go to label 2, if "maker" is equal to 2, small2 to 2, etc.
This is not working:
var smallButtons:Array=[big.small1,big.small2,big.small3]
I've tried turning them into strings, this[], etc. Any ideas would be appreciated.