AS2 Timer needs to pause
Good morning everyone,
I'm making a bannerslider that's going every 7 seconds to the next Movieclip/Image.
But i made a play and pause button in it so that the timer would pause.
But my problem is that the Timer doesn't pause. And I can't see the problem !
Maybe can somebody put me in the rigth direction?
My AS is as follows:
slides = 5; //<------- Hoeveel afbeeldingen er staan
wait = 7; // <------- Aantal seconde per afbeelding
playclip._visible = false;
contentHold.content1.button.onPress = function() {
getURL("www.visualbrand.nl/kijken.html", "_self");
};
contentHold.content2.button.onPress = function() {
getURL("http://www.bestsellers.nl/catalog/category/view/id/249", "_self");
};
contentHold.content3.button.onPress = function() {
getURL("http://www.bestsellers.nl/music/8718036994508.html", "_self");
};
contentHold.content4.button.onPress = function() {
getURL("http://http://www.bestsellers.nl/5099990631825.html", "_self");
};
contentHold.content5.button.onPress = function() {
getURL("http://www.bestsellers.nl/catalog/category/view/id/270", "_self");
};
contentHold.content6.button.onPress = function() {
getURL("http://www.visualbrand.nl", "_self");
};
var currentPosition = contentHold.content1._x;
var startFlag = false;
menuSlide = function (input) {
if (startFlag == false) {
startFlag = true;
var _loc1 = input._x;
var distanceMoved = 0;
var distanceToMove = Math.abs(_loc1-currentPosition);
var finalSpeed = 3.000000E-001;
var currentSpeed = 0;
var dir = 1;
//----------> SLIDE VAN LINKS/RECHTS NAAR RECHTS/LINKS <-----------
if (currentPosition<=_loc1) {
dir = -1;
} else if (currentPosition>_loc1) {
dir = 1;
}
// end else if
contentHold.onEnterFrame = function() {
currentSpeed = Math.round((distanceToMove-distanceMoved+1)*finalSpeed);
distanceMoved = distanceMoved+currentSpeed;
contentHold._x = contentHold._x+dir*currentSpeed;
if (Math.abs(distanceMoved-distanceToMove)<=1) {
contentHold._x = maskMovie._x-currentPosition+dir*distanceToMove;
currentPosition = input._x;
startFlag = false;
delete contentHold.onEnterFrame;
}
// end if
};
}
// end if
};
bAll.mov1.b1.onRelease = function() {
menuSlide(contentHold.content1);
bAll.mov1.gotoAndPlay(1);
bAll.mov2.gotoAndPlay(1);
bAll.mov3.gotoAndPlay(1);
bAll.mov4.gotoAndPlay(1);
bAll.mov5.gotoAndPlay(1);
bAll.mov6.gotoAndPlay(1);
bAll.mov7.gotoAndPlay(1);
};
bAll.mov2.b2.onRelease = function() {
menuSlide(contentHold.content2);
bAll.mov1.gotoAndPlay(175);
bAll.mov2.gotoAndPlay(175);
bAll.mov3.gotoAndPlay(175);
bAll.mov4.gotoAndPlay(175);
bAll.mov5.gotoAndPlay(175);
bAll.mov6.gotoAndPlay(175);
bAll.mov7.gotoAndPlay(175);
};
bAll.mov3.b3.onRelease = function() {
menuSlide(contentHold.content3);
bAll.mov1.gotoAndPlay(350);
bAll.mov2.gotoAndPlay(350);
bAll.mov3.gotoAndPlay(350);
bAll.mov4.gotoAndPlay(350);
bAll.mov5.gotoAndPlay(350);
bAll.mov6.gotoAndPlay(350);
bAll.mov7.gotoAndPlay(350);
};
bAll.mov4.b4.onRelease = function() {
menuSlide(contentHold.content4);
bAll.mov1.gotoAndPlay(525);
bAll.mov2.gotoAndPlay(525);
bAll.mov3.gotoAndPlay(525);
bAll.mov4.gotoAndPlay(525);
bAll.mov5.gotoAndPlay(525);
bAll.mov6.gotoAndPlay(525);
bAll.mov7.gotoAndPlay(525);
};
bAll.mov5.b5.onRelease = function() {
menuSlide(contentHold.content5);
bAll.mov1.gotoAndPlay(700);
bAll.mov2.gotoAndPlay(700);
bAll.mov3.gotoAndPlay(700);
bAll.mov4.gotoAndPlay(700);
bAll.mov5.gotoAndPlay(700);
bAll.mov6.gotoAndPlay(700);
bAll.mov7.gotoAndPlay(700);
};
bAll.mov6.b6.onRelease = function() {
menuSlide(contentHold.content6);
bAll.mov1.gotoAndPlay(875);
bAll.mov2.gotoAndPlay(875);
bAll.mov3.gotoAndPlay(875);
bAll.mov4.gotoAndPlay(875);
bAll.mov5.gotoAndPlay(875);
bAll.mov6.gotoAndPlay(875);
bAll.mov7.gotoAndPlay(875);
};
bAll.mov7.b7.onRelease = function() {
menuSlide(contentHold.content7);
bAll.mov1.gotoAndPlay(1050);
bAll.mov2.gotoAndPlay(1050);
bAll.mov3.gotoAndPlay(1050);
bAll.mov4.gotoAndPlay(1050);
bAll.mov5.gotoAndPlay(1050);
bAll.mov6.gotoAndPlay(1050);
bAll.mov7.gotoAndPlay(1050);
};
playclip.onRelease = function () {
lastTime.play();
pauze._visible = true;
playclip._visible = false;
};
pauze.onRelease = function () {
lastTime.stop();
playclip._visible = true;
pauze._visible = false;
};
count = 1;
delay = 1;
lastTime = 0;
_root.onEnterFrame = function() {
if (delay == 1) {
if (Math.floor(getTimer()/1000) == lastTime+1) {
delay = 0;
}
// end if
} else if (Math.floor(getTimer()/1000) == lastTime+wait) {
lastTime = Math.floor(getTimer()/1000);
delay = 1;
if (count == 1) {
move = 1;
} else if (count == slides) {
move = 1-slides;
}
// end else if
count = count+move;
trace(count);
menuSlide(contentHold["content"+count]);
}
// end else if
};
Thank you in advance !