Batch Bitmap conversion to Sprites?
I'm looking for a method or tool that allows me to make the follwing:
import several bitmaps(pngs that are frames of an animation) convert each of those bitmaps to a sprite, put each sprite into an array in order (spriteArray_name.push[bmpSprite]). The array itself can be just exist as a static array in resource file.
This isn't exactly a complex task, but I've got THOUSANDS of frames for different animations, and I really dont want to do this by hand. I'm not an AIR programmer but, would that be a possible easy solution? It just seems like there would be an easy way to Batch this process.
I'm currently using Flash Pro cs5.5 for the project.
Thanks ahead of time,
-dis
EDIT:
I am currently doing this at runtime, basically creating empty spites and drawing in the bmp data on the fly. But, its not going to work. I need to do this precompile (or during compile if thats possible).