Beginner needs help with gotoAndPlay syntax
Hello out there.
I am modifying a Flash template which I downloaded recently
The following code has been placed on a symbol which is defined as a button.
on (release) {
_root.link = 3;
_root.gates.gotoAndPlay ("s1");
}
I interpret this code to mean that _root.gates is the instance name which is located in the root timeline and it will move the play head to the frame labeled s1 in the gates instance which I assume is a movie clip.
How do I locate the gates instance in the flash file. I have looked at every symbol in the entire flash file and none of them have instance names.
Please help if you can. Thanks