Bone tool 'chokes' shapes at IK junctures
Hi, I know the bone tool in Animate is very rudimentary and hasn't undergone any substancial improvement since (I think) Flash CS4. Still, I was hoping to maybe use it for some really basic tasks, like moving the tail of a character. But I find the IK structure squeezes the shape at the bone junctures, making even such a simple animation impossible - and as far as I've searched there doesn't seem to be any strenght control or other features to avoid this. Hoping for some ideas here 🙂

