'Bone Tool' Glitch When creating Armatures
I recently finished a full character turnaround in Illustrator that I am now in the process of rigging in its entirety inside Animate, this is my first large scale project in Animate so I am still quite green when it comes to the application of some of its rigging tools. I finished the layer parenting process and now have moved on to using the bone tool, but every time I try to link two symbols with the bone tool they jump to random locations on the stage. I have tried selecting the symbols beforehand, not selecting them, etc, so far, nothing has worked. It shows the symbols as being connected via the rig but the symbols are spread all over the stage and do not retain their initial position. It is near impossible to create a rig in this way because every time I release pressure on my mouse the limbs that I am connecting shift locations drasticly. Has anyone experienced this before? Is there some sort of obvious mistake I am making perhaps that I was ignorant about?
Thanks,
-Kobe
