Bounding Box & Transform Tool is off when camera is zoomed.
When the camera is zoomed above 100%, the transform tool still thinks the camera is at 100% and tries to manipulate object from that perspective. If I flip vertical or horizontal, the object doesn't simply flip, but flips and mirrors it's original unzoomed position. Same for rotate. Also, when I try to incrementally move an object with the left and right keys, it doesn't exactly move left and right. Sometimes it tries to move an object diagonally. Is there a fix for this? Did I accidentally enable or disable something?