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Inspiring
September 2, 2022
Question

Can't seem to render a video without running out of space or memory

  • September 2, 2022
  • 1 reply
  • 1215 views

Animate 22.0.8

Mac Mini 2018 3 GHz 6-Core Intel Core i5

8 GB Memory 2667 MHz DDR4

 

The animation is 60fps and runs about 75 seconds. In Animate, I go to File >> Export >> Export Video Media. The video dimensions are 1468x2560. I choose H.264 and Mach Source - High bitrate. The animation is about 4466 frames. My disk quickly fills up around 24GB of space, and then the program crashes and I get warnings from MacOS that that I have ran out of memory and hard drive space. 

 

I know it's not the most capable computer, but it should surely be able to render this video. 

 

I have tried rendering in four, 1000 frame segments, but the program is now the motion tweens start over with each render, so that is not a solution. 

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1 reply

n. tilcheff
Legend
September 3, 2022
Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
Inspiring
September 3, 2022

Thanks, that would have worked great for me, but it looks like motion tweens aren't animated at all - the objects stay still. These are motion tweens controlling motion tweens, and on and on, too. 

n. tilcheff
Legend
September 3, 2022

Are you using Movie Clips instead of Graphic Symbols?

Try to convert those Motion Tweens to Frame-by-Frame animation. This may also help (but not if you have Movie Clips).

 

Otherwise, split those tweens and render in 1000 frame portions.

 

In the future, never use Movie Clips, unless you have a very good idea why you are using Movie Clips. Graphic Symbols are meant for animation.

 

Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation