[canvas/js] Safari 10 sound playing delayed
Also, one more issue I've just noticed today. Safari is playing sounds about a half second later than the other browsers. Really irritating when you click a switch and it animates and then the click happens afterwards... anyone know why this is or have similar issues?
Currently playing sound with this really simple code.
this.playClick = function() {
// Assumes button_click.mp3 has been added to the project
createjs.Sound.registerSound("sounds/button_click.mp3", "click", 1);
self.currentPlayingSnd = createjs.Sound.play("click");
};
Thanks in advance,
Eric.
