Skip to main content
Participant
February 27, 2022
Answered

Classic Tweening Problem when Animating walk cycle

  • February 27, 2022
  • 2 replies
  • 437 views

Hi,

Ignoring the character on left, my character rig keeps doing this weird twirling thing with their foot. I'm very new to animate and don't understand why this keeps happening with all my characters rigs (this problem has happened before). Sometimes the arms will go twirl all crazy. I've also seen size of certain body parts get super big and small. This is all happening in the inebetween tweens. I'm trying to animate through classic tweens. This character rig is all made up of symbols and I did the proper parenting, so it's difficult for me to troubleshoot this problem.

This topic has been closed for replies.
Correct answer n. tilcheff

It is exactly because of Layer Parenting.

It is full of many bugs - shrinking being one.

 

The roration issue is fairly new - introduced with AA 22 - whenever you have more than 180° rotation it can go the other way. Check the rotation property of the tween and make sure CW or CCW is selected for the span and the value is 0.

 

2 replies

Adobe Employee
February 28, 2022

@Faith233567941u6r  Can you please share a sample file. It will help us to investigate on the issue and provide fix for the same. Thanks!

n. tilcheff
n. tilcheffCorrect answer
Legend
February 27, 2022

It is exactly because of Layer Parenting.

It is full of many bugs - shrinking being one.

 

The roration issue is fairly new - introduced with AA 22 - whenever you have more than 180° rotation it can go the other way. Check the rotation property of the tween and make sure CW or CCW is selected for the span and the value is 0.

 

Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation