Classic tweening sync option
I may be overlooking or overthinking something, but I just can't wrap my mind around what the "sync" checkbox does in the properties window when you have a classic tween.
I have an internal animation in a graphic symbol. I then have that symbol (an instance) on the main timeline animated using classic tweening. The internal animation plays while scrubbing and testing. It works with the sync checkbox both checked and unchecked.
Can someone give me a detailed example when that checkbox makes a difference?
