Collision Detection hitTestObject not working.. ish
Obviously as you can see from this clip the Hit and Miss is not corresponding to the actual event on the stage. why? It works only if I give the objects instance name, but not working when using the var name. why?
here's the code:
import flash.events.Event;
var gball: SmallGreenBall1_T = new SmallGreenBall1_T();
var bucket: allBuckets = new allBuckets();
this.addEventListener(Event.ENTER_FRAME, handleCollision)
function handleCollision(evt: Event): void {
if (gball.hitTestObject(bucket)) {
output_txt.text = "HIT"
} else {
output_txt.text = "MISS"
}
}
