Configuring a key to execute a button
Hi guys,
i'm pretty sure this is quite simple to do, but i'm very newbie in Flash yet...
I just wanna easy way to add a function integrated in my button script (in the timeline, not inside the button)
e.g.: When i press "right arrow", it'll execute the "btn_next" button ("play();")
at moment, my AS in the timeline is:
stop();
btn_next.onRelease = function(){
play()
}
btn_recu.onRelease = function(){
gotoAndStop(1)
};
i'm looking for something like:
stop();
btn_next.onRelease = function(){
if(Key.isDown(Key.RIGHT)) {
play();
}
}
btn_recu.onRelease = function(){
if(Key.isDown(Key.LEFT)) {
gotoAndStop(1)
}
};
This is obviously wrong, just an exemple!
