Question
convert to AS 3.0
hi , what this my AS2.0 code in AS3.0 ?
//----------------------------------------------------------AS 2.0
var rb=400;
var lb=0;
var bb=370;
var tb=0;
function onMouseDown():Void
{
var xm:Number = _xmouse;
var ym:Number = _ymouse;
if( xm >= rb){ xm = rb; }
if( xm <= lb){ xm = lb+1; }
if( ym >= bb){ ym = bb; }
if( ym <= tb){ ym = tb+1; }
canvas_mc.lineStyle(2,0x777777,100,50);
canvas_mc.moveTo( xm, ym);
onMouseMove = draw;
}
function draw():Void
{
var xm:Number = _xmouse;
var ym:Number = _ymouse;
if( xm >= rb){ xm = rb; }
if( xm <= lb){ xm = lb+1; }
if( ym >= bb){ ym = bb; }
if( ym <= tb){ ym = tb+1; }
canvas_mc.lineTo( xm, ym);
}
function onMouseUp()
{
delete onMouseMove;
}
//-------------------------------------------------------------------------------
AS 3.0 = ????
//----------------------------------------------------------AS 2.0
var rb=400;
var lb=0;
var bb=370;
var tb=0;
function onMouseDown():Void
{
var xm:Number = _xmouse;
var ym:Number = _ymouse;
if( xm >= rb){ xm = rb; }
if( xm <= lb){ xm = lb+1; }
if( ym >= bb){ ym = bb; }
if( ym <= tb){ ym = tb+1; }
canvas_mc.lineStyle(2,0x777777,100,50);
canvas_mc.moveTo( xm, ym);
onMouseMove = draw;
}
function draw():Void
{
var xm:Number = _xmouse;
var ym:Number = _ymouse;
if( xm >= rb){ xm = rb; }
if( xm <= lb){ xm = lb+1; }
if( ym >= bb){ ym = bb; }
if( ym <= tb){ ym = tb+1; }
canvas_mc.lineTo( xm, ym);
}
function onMouseUp()
{
delete onMouseMove;
}
//-------------------------------------------------------------------------------
AS 3.0 = ????