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xCyper
Known Participant
December 9, 2016
Question

Cutscene

  • December 9, 2016
  • 5 replies
  • 691 views

Hello,

I'm making a game in Adobe Flash Professional CS6 using Actionscript 2.0

I want to make an simple cutscene, I've already animated the cutscene.

But when the cutscene plays it just plays in a loop.

Can anyone help me to make the cutscene (frame 9) go to the game (frame 2) when it stopped playing?

What I want is Starting screen (frame 1) -> Cutscene (frame 9) -> Game (frame 2).

Does anyone know the code?

I haven't used flash a lot so I'm kind of a noob so please don't assume that i know every term and every code.

Can anyone help me?

Thanks for your advice.

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5 replies

Legend
December 9, 2016

Ummm.... gotoAndStop(2)?

At the risk of seeming snarky, the timeline control commands are the absolute lowest level of scripting in Flash. Those are the commands people learn before they learn anything else. If you haven't even learned those yet, I can't imagine how you're planning on creating an entire game.

Five steps to learning Flash Professional | Adobe Developer Connection

xCyper
xCyperAuthor
Known Participant
December 9, 2016

I know it sounds stupid but i actually already have almost the whole game, its just this one code i don't know or can't find, i tried some codes but they all did the wrong thing. i want to make the whole animation inside 1 frame but i will centrainly look at the link you send and see if i can find my answer there. I'd have an alternative option but that will be really messy and i know there is an easier way, that's why i posted this thread

xCyper
xCyperAuthor
Known Participant
December 9, 2016

When i use the code:

onClipEvent (Enterframe / Load) {

gotoAndStop(2);

}

It loads the 2nd frame inside the frame but I need it to load the 2nd frame outside the frame (in scene 1)