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Participant
April 7, 2018
Answered

Did Animate CC take away the Shift loop when audio scrubbing that Flash had?

  • April 7, 2018
  • 1 reply
  • 326 views

In Flash when you held shift when scrubbing audio it would loop the audio on that frame but for some reason this doesn't work in Animate. Was this feature lost or did how you do it change?

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Correct answer Colin Holgate

hold shift and click in the timeline, it would loop the audio from the one frame on loop as long as you held shift


It's slightly harder than you described. In CS3 there was a hidden feature where if you clicked and waited on a frame the contextual menu would appear, even if it wasn't a right-click. The shift key doesn't affect that.

But, if you click and drag, as if you're scrubbing, to get the sound to start playing, then the shift key does loop the current frame sound. Or you can click in the timeline frame numbers area, not actually on a frame's cell, and then the trick works right away.

It seems not to be there in Animate. You could request the feature to come back, here:

Feature Request/Bug Report Form

1 reply

Colin Holgate
Inspiring
April 7, 2018

I hadn't heard of that feature. Can you say what you would do to make it happen? I've tried shift-scrubbing across a Flash Pro CS3 timeline, and the sound doesn't loop. Was the feature further back in time, like Flash 8 for example?

Once I can see how it works in CS3 I can then try to see if it should work in Animate. One thing though, Flash Pro was rewritten a while ago, and some features were dropped at the time. But CS3 was before that rewrite.

AkagnmaAuthor
Participant
April 7, 2018

It was in Flash CS6 at least. I don't know if it was in older versions but it did it in CS6

Colin Holgate
Inspiring
April 7, 2018

What were the physical actions you did to make it work? Like, down you click and drag along the timeline frame numbers?