Question
disappearing mcs after tween
Can anyone explain why my mcs disappear after the tweening
has finished??
If I extend the tween time to 4 or 5 seconds, they stay on the stage permanently. At these times (less than 2 seconds) the mcs disappear once finished moving ???
on (release) {
tellTarget ("_level1") {
stop();
new mx.transitions.Tween(ent_mc, "_y", mx.transitions.easing.Regular.easeOut, 680, 240, 0.6, true);
new mx.transitions.Tween(dev_mc, "_y", mx.transitions.easing.Regular.easeOut, 680, 240, 0.8, true);
new mx.transitions.Tween(abt_mc, "_y", mx.transitions.easing.Regular.easeOut, 680, 500, 1.1, true);
removeMovieClip("mc_Film");
gotoAndPlay("Info", "return");
}
}
Jumanji :-))
If I extend the tween time to 4 or 5 seconds, they stay on the stage permanently. At these times (less than 2 seconds) the mcs disappear once finished moving ???
on (release) {
tellTarget ("_level1") {
stop();
new mx.transitions.Tween(ent_mc, "_y", mx.transitions.easing.Regular.easeOut, 680, 240, 0.6, true);
new mx.transitions.Tween(dev_mc, "_y", mx.transitions.easing.Regular.easeOut, 680, 240, 0.8, true);
new mx.transitions.Tween(abt_mc, "_y", mx.transitions.easing.Regular.easeOut, 680, 500, 1.1, true);
removeMovieClip("mc_Film");
gotoAndPlay("Info", "return");
}
}
Jumanji :-))