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Participating Frequently
May 31, 2017
Answered

Editing Instances of Text

  • May 31, 2017
  • 1 reply
  • 278 views

I animated a text title and wanted to save this as a symbol to be used in each scene; only changing the letters. When I duplicated my first scene and went to my second scene, I changed the title. But this changed the title in both scenes, so both had the second scene's title. I need to have each scene title different. I tried duplicating the symbol and replacing each animated text object with a different symbol of the correct text. But no matter what I can find to do, the text always changes in all scenes. How can I easily reuse animated text while only change the letters of that text?

I've been reading and watching videos on this topic. But the advice is that anything modified on the stage itself will not affect all instances.

Thanks!!

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Correct answer ClayUUID

Medimagery  wrote

I tried duplicating the symbol and replacing each animated text object with a different symbol of the correct text. But no matter what I can find to do, the text always changes in all scenes.

That means you didn't duplicate the symbol. You probably just created a new symbol that contained the original symbol, then duplicated that. Try again, only duplicate the root symbol this time. The little breadcrumb display above the edit window shows which symbol you're actually editing at any given moment.

You can also break apart existing symbols on the stage (Ctrl-B or Modify -> Break Apart) to remove the symbol instance from the stage but leave behind its contents.

1 reply

ClayUUIDCorrect answer
Legend
May 31, 2017

Medimagery  wrote

I tried duplicating the symbol and replacing each animated text object with a different symbol of the correct text. But no matter what I can find to do, the text always changes in all scenes.

That means you didn't duplicate the symbol. You probably just created a new symbol that contained the original symbol, then duplicated that. Try again, only duplicate the root symbol this time. The little breadcrumb display above the edit window shows which symbol you're actually editing at any given moment.

You can also break apart existing symbols on the stage (Ctrl-B or Modify -> Break Apart) to remove the symbol instance from the stage but leave behind its contents.

Participating Frequently
May 31, 2017

Thanks!!