Element coordinates for Responsive design are incorrect
I have started using Animate CC with the 'responsive' design features.
I have the 'Make Responsive' publishing feature turned on and set to 'Both'.
I have some code to drag an instance of a symbol around the stage, but I have noticed that when the movie is scaled in the browser the read x and y coordinates for the instance do not scale with the change in canvas size.
The elements themselves move and scale as appropriate but the read coordinates return the non-scaled values.
As an example...
var Sym = this.SymInst;
Say the project is unscaled in the browser and the following X values are returned:
stage.mouseX = 242
Sym.x = 449
Now scale the project in the browser to a smaller size and position mouse in the same relative position:
stage.mouseX = 86
Sym.x = 449
So the mouse coordinate is changing appropriately.
But the element coordinate isn't.
How do I get the scaled coordinates for the element?