Enable/disable button at certain point in timeline
I've reviewed similar questions but still cannot resolve my specific issue. I have a button that on click goes to a certain point in the timeline and plays. The issue is that while the timeline is playing, this button is still enabled- and if you click it it takes the user back to the first frame. I want to just disable this while it plays, and then reenable once completed.
this.button_4.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_6.bind(this));
function fl_ClickToGoToAndPlayFromFrame_6()
{
this.gotoAndPlay(2);
}
and then on the first frame of the animation, I have created a keyframe and added
button_4.enabled=false;
But this does not work.
Please advise?
