Energy Transfer component
I'm trying to create an animated library symbol (movie clip) that includes at least one moving part and at least one stationary part. Then put an instance of the animated symbol on the main stage.
When the animation begins, the moving part is not moving. A click on the movie clip starts the moving part moving. At some point in its motion, it moves to a position where it could affect another object; pushing it, pulling it, cutting it, hitting it,... We will refer to this position as the "contact position". Note: This second object is not a part of this assignment.
Eventually, we will add programming so that the object you are creating can communicate with other objects to tell them when the moving part is in the contact position, but for this assignment I want you to put in a separate layer in the library symbol that plays a sound effect when the animation reaches the contact position.
