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Inspiring
April 29, 2009
Answered

Essential AS3.0 by O'Rielly

  • April 29, 2009
  • 1 reply
  • 705 views

As per most peoples advice I bought Essential as3 and Im finding it extremely usefull and yet at the same time extremely hard to understand, I'm thinking of reading the book 3 or 4 times over to get a good grasp of some topics. Now my question is, Im I really bad at understanding AS or is this book really hard to understand at times? I really want to become an expert at as3 and the more i read and the less I understand, the more motivation I lose. To become a pro at AS3 should I move to the US and start taking classes and seminars or does the general public think its actually possible to teach your self AS3 via books and actually amount to a fairly decent programmer?

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Correct answer Greg Dove

I think of programming as a combination of analysis and problem solving. The code is the tool to solve the problems. And then there are things like standards and conventions etc. But I think coding is also 'creative' in a sense that regular 'creatives' (by which I mean visually or literary talented people - unlike myself) perhaps wouldn't consider 'creative'.

Books can help you with specific or common strategies to solve unique or similar problems (e.g. design patterns) or provide references to to addressing specific problems or standards etc.

But beyond that I think its a matter of experiencing the problems and solving them, a series of your own personal 'aha' moments.Each person has their own balance of practical (doing)  vs. reference based (e.g. reading) learning that works best. Many books try to provide a combination of both by giving you sample problems and solutions as well.

So I guess you just need to find the right balance for you.... one of the best ad-hoc methods of getting practical experience of a broad range of problems is by helping out in the forums....

1 reply

Greg DoveCorrect answer
Inspiring
April 29, 2009

I think of programming as a combination of analysis and problem solving. The code is the tool to solve the problems. And then there are things like standards and conventions etc. But I think coding is also 'creative' in a sense that regular 'creatives' (by which I mean visually or literary talented people - unlike myself) perhaps wouldn't consider 'creative'.

Books can help you with specific or common strategies to solve unique or similar problems (e.g. design patterns) or provide references to to addressing specific problems or standards etc.

But beyond that I think its a matter of experiencing the problems and solving them, a series of your own personal 'aha' moments.Each person has their own balance of practical (doing)  vs. reference based (e.g. reading) learning that works best. Many books try to provide a combination of both by giving you sample problems and solutions as well.

So I guess you just need to find the right balance for you.... one of the best ad-hoc methods of getting practical experience of a broad range of problems is by helping out in the forums....

Inspiring
April 29, 2009

very much appreciated

AttaBoy2
Inspiring
April 29, 2009

I find Essential AS3 by Moock the best book I've found.  I also often find it very hard to follow at times.  The other books i have on the subject have a surprising number of bad examples.  I find if I alternate between Moock's book, online tutorials(ecpecially the ones at lynda.com), working on interesting projects with what I do know and using this forum I'm able to keep plowing ahead.  I don't think many schools anywhere teach this stuff on an advanced level.  I've been trying to learn AS3 for 2 months I've learned much especially from tutorials I have a long way to go It's not easy but it's an incredable tool well worth learning as i see it.