Export HTML5 - high GPU usage when viewing HTML in browser
I want to export my graphic design/animation from Adobe Animate to HTML5 canvas.
I'm a graphic designer and not a webdeveloper or coder.
I have noticed that when I export my graphic design to HTML5 in Animate, when viewing in the webbrowser, I see that it draws a lot of Power from the GPU.
I'm making something for a website where you see an animation when entering the website and then the final frame is a still frame and is kept on the screen. At the moment that still frame keeps drawing power from the GPU, and i don't understand why.
So i did some testing. I took a simple bitmap image (1920x1080) put it onto a HTML5 canvas (25fps) in Animate and exported that as a HTML5 without any animations.
I noticed that even though it is a still frame, it keeps drawing power from the GPU (+/- 10%).
When Changing the 25 fps to 1 fps, I noticed a drop to 1% GPU usage.
So this probably means that even though it is a still frame, HTML5 sees it as an animation?
Is that something that I can change in Animate without any coding?
