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rebabelula
Participant
January 3, 2019
Question

Exported movie comes out with time glitches

  • January 3, 2019
  • 3 replies
  • 1046 views

When I'm exporting my project to a Movie through Adobe Media Ecoder it comes out with time glitches. For example one figure is recieving a paper from another and in the exported move the arm is, for only one frame or so, jumping back and then the Movie continues. I've tried to find the problem in the project itself but i can't find any and I've also copied just that part from my project with the two figures into a new and exported and then everything seemes fine. The move I'm making is not heavy or long but i seemes like the longer the time the more problem occurs. I also experienced previously when I've added voiceover into a project that in the exported movie the voiceover and the animations fall out of sync. Why is that, is this maybe part of the same problem?

Is there anyone hwo experienced this or could help me? Greatful for all help I could get .)

This topic has been closed for replies.

3 replies

Flatform_Animation
Participant
August 8, 2019

I am suffering with the same problem. On the timeline in Adobe Animate cc, everything works and syncs up as it should. But when exported into a movie, symbols with animations happening inside them run through their frame spans but look like their glitching back a frame or two constantly, which just ruins the whole thing. Found a solution to this yet?

n. tilcheff
Legend
August 8, 2019

Hi mate, why not try exporting a PNG sequence and then rendering the video out of that?

Here is some more info how to do it: Export issue - stops mid-export

Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
Flatform_Animation
Participant
August 10, 2019

Yes! This has absolutely fixed the problem. Thank you so much.

_keyframer
Community Expert
Community Expert
January 3, 2019

Make sure to avoid audio and animation sync that your audio is set to "stream".

As for the arm jump issue, hard to say without seeing it, but this can happen if the arm is nested in a symbol and it's set to loop or there's an extra frame(s) nested in the same timeline.

Animator and content creator for Animate CC
Community Expert
January 3, 2019

Make sure the frames you set in animate are the same when you export out of media encoder.

Example. if your frames are 24 in animate then they should be 24 when exporting out of media encoder.

Legend
January 3, 2019

I think you mean frame rate.