Flash CS5 randomly deleting library content
Sorry if this isn't the right sub-forum but it seemed to be the closest to my issue as far as I can see.
Hello,
I'm working on a rather large project at work using CS5 Flash. The project involves loading several .swf files at different times from a main 'hub' type structure. Think of it as a multi-channel platform and when you click on the channel you want, it loads the sub-swf with the videos and movie clip contents/as code in it.
As one can imagine, this has cause the overall project to grow quite huge. When we open up the main fla file that contains the library content of it's children fla's, some files will randomly go missing. These files are being shared over a network with various people via a file repository system so no two people can be working on the same file at the same time. This doesn't appear to be the problem, nor is accidental deletion as an individual can check out the files, work on them locally, save them locally, close and reopen them locally and random content will be missing again.
We believe that the issue may have to do with the overall size of the fla's (the fla's range in size from 16mb to 3mb). They will be playing as stand alone objects, not on a website so other outside content isn't an issue. Some of the computers being used are 64 bit system while others are 32 but all systems have had the issue. We are also using AIR to help with some of the functionality but this issue started before we started using AIR.
Any help would be appreciated. Thank you.