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February 14, 2011
Question

Flash vs. Flash builder??

  • February 14, 2011
  • 2 replies
  • 38350 views

Hello,

I am trying to figure out which I should put most focus into. My  understanding which may be completely wrong is both can basically  accomplish the same thing using different methods...

If i want to create interactive interfaces which also contain  animations, which route would I go and does actionscript work the same  in each program?

I know the answer will vary based on who is answering, but if you knew  both programs what would cause you to choose one program over the other  for specific projects?

Thank you in advance for any and all replies

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    2 replies

    somascope
    Inspiring
    February 20, 2011

    I'd recommedn, in order to find out what both programs are like, searching online (or YouTube) for videos about them. look for things like "intro to flash" or "intro to flash builder". It seems basic, I know, but for being a new comer to both programs, I think seeing some of the hundreds of videos that are out there could have some value.

    I'm a Flash developer, and have very little experience with Flash Builder, so I'd be biased with saying "go with Flash". But, I do think it's a simple arropach that gives you a bit more design & animation freedom, and is easier to initially learner "the basics" compared to a professional development environment like Flash Builder.

    Both will take time to learn. Flash Builder might "only" be a fairly easy thing to learn if you're already a developer who is familiar with other Eclipse-based programming environments and have experience with Object Oriented Programming.

    If you want a basic interface with some basic functionality, Flash Builder seems more like a "swatting a mosquito with a canon" to me versus doing something similar in Flash Professional. But, again, I'm pretty biased, and others here could speak to Flash Builders defense I'm sure.

    Inspiring
    February 14, 2011

    As a rule of thumb you could say:if you want to do something "creative" you won`t get around Flash Professional.


    Basically FlashBuilder lacks the timeline (thats in my opinion the most obvious differnce )

    FlashBuilder is more of a programmers approach to Actionscript and I don`t think both programms can actually do the same: Flash Professional is a catastrophy when you want to handle large projects (with multiple co-workers) and Flash Builder is a pain when it comes to animations. Best of both worlds is of course: do your coding in FlashBuilder and your Designing in Flash. I found a good alternative to FlashBuilder in FlashDevelop, but there is really no Altrernative to Flash Professional.

    February 14, 2011

    Thank you for taking the time to reply. I am understanding a bit more than I previously did.

    Quick additional question however. You say do my designing in flash and my coding in flashbuilder, does this mean I can easily switch back and fourth between programs? Like create my animations in flash then add functionality in flash builder ... or program functionality in flash builder and then switch to flash to add animations to the functionality?

    If I was to design in flash and code in flashbuilder what would the workflow look like?

    Thank you in advance!

    February 14, 2011

    Well, you can't do Round trip Editing between both frameworks. If you want to develop any application bigger than requires some animation, you will have a little problems doing it on Flash Builder, because is much hard than if you do it on Flash Professional.

    Yeah, Flash Builder do not have a timeline, but have a design view. Flash Builder is for robust applications that you can't do on Flash Professional. If you create a class on actionscript and you want use it in two different projects, the first developed on FB and the second one on FL, the class will not work in the same way.

    Greetings from a Flash Builder developer that sometimes develop on Flash Professional