getting a flv file to start playing with no sound
Hello,
I am trying to get my flv file to start playing when the page is loaded with no sound, but I am have no luck. The flv file starts playing fine with the sound on, and I can turn the sound off with my volume controller, but I need it to start playing with no sound. Please help.
var restartTimer:Timer = new Timer(19000,1);
restartTimer.addEventListener(TimerEvent.TIMER, startTimer)
var myImage:mcImage = new mcImage;
var myReplayBtn:mcReplayBtn = new mcReplayBtn;
//--------------------Video Controls---------------------
var videoConnection:NetConnection = new NetConnection();
videoConnection.connect(null);
var videoStream:NetStream = new NetStream(videoConnection);
videoStream.play("sebring09.flv")
var metaListener:Object = new Object();
metaListener.onMetaData = onMetaData;
videoStream.client = metaListener;
var video:Video = new Video(195,132);
video.attachNetStream(videoStream);
addChild(video)
swapChildren(whiteOutline, video)
video.mask = myMask
video.x = 7.5;
video.y = 3;
function onMetaData(data:Object):void
{
}
//------------------------Timer---------------------
function startTimer(event:TimerEvent):void
{
addChild(myImage)
myImage.x = 9;
myImage.y = 20;
addChild(myReplayBtn)
myReplayBtn.x = stage.stageWidth/2;
myReplayBtn.y = stage.stageHeight/2 - 12;
myReplayBtn.addEventListener(MouseEvent.CLICK, replayMovie)
myReplayBtn.buttonMode = true;
}
function replayMovie(event:MouseEvent):void
{
videoStream.play("09_Sebring_incar_Cut.flv");
removeChild(myImage)
removeChild(myReplayBtn)
restartTimer.start();
}
restartTimer.start();
//-------------------------Audio Controls---------------------------------
var soundVol:SoundTransform = new SoundTransform();
var soundVolume:Number = 1;
// Code that handles the volume slider
var trackBounds:Rectangle = track_mc.getBounds(track_mc);
var xPos:Number = trackBounds.x;
var yPos:Number = trackBounds.y;
var widthPos:Number = trackBounds.width-track_mc.slider_mc.width;
var heightPos:Number = 0;
var bounds:Rectangle = new Rectangle(xPos,yPos,widthPos,heightPos);
track_mc.slider_mc.x = widthPos;
track_mc.mouseEnabled = false;
track_mc.slider_mc.buttonMode = true;
track_mc.slider_mc.addEventListener(MouseEvent.MOUSE_DOWN,dragSlider);
stage.addEventListener(MouseEvent.MOUSE_UP,stopSlider);
function dragSlider(event:MouseEvent):void {
event.target.startDrag(false,bounds);
addEventListener(Event.ENTER_FRAME,setVolume);
}
function stopSlider(event:MouseEvent):void {
track_mc.slider_mc.stopDrag();
removeEventListener(Event.ENTER_FRAME, setVolume);
}
function setVolume(event:Event):void {
soundVolume = track_mc.slider_mc.x/widthPos;
soundVol.volume = soundVolume;
SoundMixer.soundTransform = soundVol;
}