gotoAndPlay won't go to certain frame labels? All because of a harmless mc?
let's say I have a timeline with 5 keyframes, each labelled. Let's call them:
"one", "two", "three", "four", "five"
On all three I have a stop();
And on frame "one" I also command it to go to frame "two" with gotoAndPlay("two");
Test play, and it works.
Same works with gotoAndPlay("three") and "four", but when I try gotoAndPlay("five");
it somehow plays "four" instead. Stranger still is that when I switch the order of the keyframes to "one", "two", "three", "five", "four", it plays frame "five" just fine.
I isolated the problem thinking it was a stray code, but it wasn't.
It was a movieclip with no code, no linkage whatsoever. If it was there, the error was there. If I delete it, the error is gone.
What is this? I've never encountered such a problem.
Using Flash CS6.
