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March 24, 2021
Question

Graphic issues when exporting .SWF

  • March 24, 2021
  • 1 reply
  • 1489 views

Hi! I was trying to export a .swf image from Animate, and when I opened the .swf up again to test it in the same program, all of the achor handles had been disabled-- so all of my curves for the vector images were now sharp.
info:
- The initial art was made in a trial version of the current Illustrator CC, and was imported into the current trial version of Animate
- There was no animation- just a still image
- It seemed almost all of the anchors were affected, whether or not they were graphics, movie files, symbols, or broken down to the lowest tier where all the colors and shapes are combined to one layer
- The .swf would not open in a previewer (SWF file player), I could only view it inside Animate. When I tried to open it in a previewer I only got a an old flash icon in the middle of the screen, with an rollover- it didn't do anything when I clicked on it though.
- I was not given any options when I exported the .swf
- I thought maybe I didn't have the .NET framework, but I do

Any help with this would be really appreciated- I've worked with Flash/Illustrator/SWFs a lot in the past, but it was before Adobe discontinued the old Flash systems (about 4 years ago), and this has never happened before.

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1 reply

kglad
Community Expert
Community Expert
March 24, 2021

1. it doesn't make sense (to me) that you would export a swf file (which is not an image).

2. it may make sense to publish (file>publish) a swf but then i don't know what you would use to "open" it.

 

so, what are you trying to create?  a mobile app?  a html5/canvas page?  an image?  a video? something else?

Megan5EEAAuthor
Participating Frequently
March 24, 2021

It was an art test- the company uses .swf for animated assets to use in the engine (Unity), but the test did not require animation. I want to know why the art did not translate properly when it was exported, so that I can avoid it pre-emptively in the future.  Ultimately whether it's animated or not shouldn't matter-- I've used .swfs for game engines previously (last engine used flash), for both still images and animated assets, and this never occured before- they all previewed properly regardless of  how they were previewed- in this case, I opened it in Flash to test it.

Megan5EEAAuthor
Participating Frequently
March 24, 2021

I will also stipulate that I have no say in the company creation pipeline, so I cannot give an alternate file type, or create the image in another program etc. It has to be something that can be fixed in either Animate or Illustrator, and it has to be a .swf