Hope Flash can Release the Ram in the further
For Example 1:
i had 2 Timeline in Same Line Scripting.
Timeline : [a1] [a2]
[Timeline a1]
stop();
this.addEventerListener(Event.ENTER_FRAME,dosomething);
function dosomething(e:Event) {
trace("it doing");
}
gotoAndStop(2);
[Timeline a2]
stop();
When it gotoAndStop(2) , Event Listener also is running.Ram cant release there.
Another Exmaple 2
If my TimeLine like that , not release ram is correct,that is my suggestion
Timeline :
[a1 ]
[a2][a2]
[Timeline a1]
stop();
this.addEventerListener(Event.ENTER_FRAME,dosomething);
function dosomething(e:Event) {
trace("it doing");
}
gotoAndStop(2);
In Example 2, "it doing " output is correct.
But In Example 1 , "it doing" output of Event is wrong , because i no need use that Event anymore...