How can ActionScript 3 compile/interpret JavaScript directly
I am working in a Chinese gaming company and we are developing cross-platform games running on all major OS (Windows/Mac/iOS/Android) and broswers, including html5 and non-html5 browsers (e.g., ie6-9). We successfully published one commercial game so far. However we did encounter one performance problem that the game's performance running non-html5 browsers is not desirable. On ie 6-9, we used Trident to compile/interpret JS and we are wondering if ActionScript 3 can compile/interpret JS directly, and how can we do this?