How do I make my button continue the rest of an animation after the button starts it?
I'm working on a class project right now for a small 2D interactive game. I have an interactive button that makes the character jump over the hole but I can't get the rest of the classic tween of them skating after it to continue playing. Is it something in the code that it is causing it to do that? This is what I have right now. Thank you for the help.
this.stop();
this.jumpbtn.addEventListener("click", function (jumpbtn)
{
this.gotoAndPlay(40);
}.bind(this));
