Skip to main content
AaronFUJITSU
Participant
January 2, 2019
Answered

How do I parent objects(animation frames) to an armature rig?

  • January 2, 2019
  • 1 reply
  • 683 views

I have the skeleton mapped out on the character, but the hair, eyes, and hands have multiple hand drawn frames that I wish to animate. I tried doing standard parenting of layers (like the hair frame layers to the head) but when I move the rig, it doesn't move with it. I've been teaching myself how to use the program and I'm not sure what to do here, so any help would be appreciated. Thanks guys.

This topic has been closed for replies.
Correct answer Nick Gioia

Is the Hair in the symbol with the head?

Everything you want to move with the head needs to be in the same symbol.

1 reply

Nick GioiaCommunity ExpertCorrect answer
Community Expert
January 2, 2019

Is the Hair in the symbol with the head?

Everything you want to move with the head needs to be in the same symbol.

AaronFUJITSU
Participant
January 2, 2019

That turned out to be the problem. Still getting used to how symbols work.

Thanks a bunch!