How I can load to data on another scene.
I'm trying to get data on scene 1 from to scene 2.
I was write a Shared Object scene1
///inputs
var dejavuscor = SharedObject.getLocal("addve");
if(dejavuscor.data.dejavuscor1 == null){ //if it is being called for the first time it will be null. so change it to 0.
dejavuscor.data.dejavuscor1 = 0;
}
hscore.text = dejavuscor.data.dejavuscor1;
////saving
butonred.addEventListener(MouseEvent.CLICK, redButton42);
function redButton42(event:MouseEvent):void
{
ScoreHolder.score += 10;
sco_1.text = ScoreHolder.score.toString();
if(ScoreHolder.score > dejavuscor.data.dejavuscor1){
//if score greater than highscore then set highscore = score and save it.
dejavuscor.data.dejavuscor1 = ScoreHolder.score;
dejavuscor.flush();
}
}
//////////
Now I write a script for use the same data on another scene.
SCRİPT
/////
package {
import flash.net.SharedObject;
public class Dost {
public static var dejavuscor2 = SharedObject.getLocal("addve");
public function Dost() {
// constructor code
}
}
}
/////Frame on scene 2
import Dost;
import flash.net.SharedObject;
scoreprevious.text = Dost.dejavuscor2;
But nothing happen.I seen [object SharedObject] on the screen when I test scene 2..How can I do that.
